![conkers bad fur day flower conkers bad fur day flower](https://d.furaffinity.net/art/bitsmall/1431710471/1431710471.bitsmall_great_sunflower.jpg)
After the original version of the game tested a bit too “cutesy” for Rare’s taste, the team decided strip their formula to its bones and replace superfluous collecting with linear design and a “mature” audience in mind. The lighthearted fairytale about a bear and a bird on a quest to rescue a girl from an evil witch sent players to imaginative worlds to collect items and solve problems of colorful characters and established a template that Rare would attempt to perfect.Ĭonker’s Bad Fur Day continues in this formula, only it seems to have also discovered Banjo Kazooie ’s liquor cabinet and stack of Playboy magazines. Though their streak on the N64 began with Goldeneye 007, I know them best for Banjo-Kazooie, which built upon the groundwork of Mario 64 to refine the principles of the 3D platformer in terms of both scope and mechanics. I guess to understand Conker, one has to first remember that Rare, the team of depraved geniuses behind this mat shot of a game, was one of the strongest developers in the industry from 1997-2001. As I sit slumped in my chair, my eyes swollen from a combination of overindulging in alcohol and squinting at blocky graphics smeared across my friends’ Panasonic HDTV, I struggle to scribble out a decent reading of one the N64’s last releases in my notebook.
![conkers bad fur day flower conkers bad fur day flower](https://i.ytimg.com/vi/J8HXJsW-Y0I/hqdefault.jpg)
Conker, after all, begins his journey by leaving his bar after a night of binge drinking, taking a wrong left turn, and then waking up to a similar condition.
![conkers bad fur day flower conkers bad fur day flower](https://www.teahub.io/photos/full/214-2147324_conkers-bad-fur-day-game-conkers-bad-fur.jpg)
Some sixteen-odd hours later, I sit down to gather my terribly typed notes from last night and scattered memories of my first encounter with Conker, and I immediately recognize how appropriate it is that I write an article about this game while experiencing a hangover sent straight from 64-bit hell. I pause the game to take another sip of whisky just slightly younger than the cartridge in the console, and I turn to my friend, saying, “It’s really a classy game, Tara.” We soon skip ahead to face the opera-belching Great Mighty Poo in mortal combat, one of the game’s most infamous moments. Tara, another friend, looks up from her iPad and watches with a mixture of inquisitiveness and disgust, apparently unaware of how weird Conker’s Bad Fur Day can actually get. My friend James pours us each another glass of scotch as I begin my third attempt to direct a cartoon squirrel to push a dung ball up a fecal mountain.